- 1. What Is Natsura?
- 2. Installation
- 1. Setting It Up with a Package File
- 2. Setting It Up with Environment Variables
- 3. Basic Usage
- 1. Overall Flow
- 2. Interface
- 3. Growth: Growth Simulation
- 1. Using the grow Node
- 2. Connecting Multiple grow Nodes
- 4. Mapping: Parameter Adjustment
- 5. Effectors: Additional Effects
- 6. Decorations: Meshing and Adding Leaves
- 1. Meshing the Tree
- 2. Adding Leaves
- 3. Creating and Adding Branches
- 7. Setting Materials
- 8. Generating a Forest
- 4. Integrating with Unreal Engine
- 1. Exporting as a StaticMesh
- 2. Exporting as a Nanite Assembly
- 5. In Closing
- Home
- 20260223_01_houdini_natsura
[Houdini] Growing Plants with Natsura: From Tree Creation to UE Integration
HoudiniTerrainNatsura
2026-02-23

HoudiniTerrainNatsura
2026-02-23
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